# ArchViz Camera Component

Camera component actually included in EArchVizCamera actors.

You should tweak the `PerspectiveStrength` value to adjust the strength for two-point perspective.

You can inherit and modify this class to add extra logic.

<table><thead><tr><th width="143.33333333333331">Parameter</th><th width="132">Note</th><th>Description</th></tr></thead><tbody><tr><td><p>Enable</p><p>Correction</p></td><td></td><td>Whether to enable perspective correction.</td></tr><tr><td><p>Perspective</p><p>Strength</p></td><td></td><td>Strength to correct perspective. 1.0 means full correction.</td></tr><tr><td><p>Vertical</p><p>Project</p><p>Offset</p></td><td>Read-only</td><td>This is read-only for debug purposes.</td></tr><tr><td><p>MinMax</p><p>Pitch</p></td><td></td><td>Max and min pitch, should be propertly set to avoid distortion. If also using ControlAim, this parameter should be compatible with that in ControlAim.</td></tr></tbody></table>
