# Camera Lens Effect

Adding camera lens effects is quite simple. You can use Unreal built-in blueprint node *AddGenericCameraLensEffect* to create a camera lens effect of a given class, node *ClearCameraLensEffects* to remove all camera lens effects, and node *RemoveGenericCameraLensEffect* to remove the given lens effect. All you need to do is to create a lens effect emitter class, and pass it into the node you want to call.<br>

<figure><img src="/files/VgzZvsMAu0OsYKEkO0Lz" alt=""><figcaption></figcaption></figure>


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