AnimatedCameraExtension
Last updated
Last updated
This extension drives camera based on a a curved animation sequence. It will automatically terminates when animation finishes. The given animation sequence is only used to drive cameras, so it should contain and only contain four tracks: position, rotation, scale and FOV.
You must ensure the input animation is valid in this regard. See Animating Camera for more information.
AnimToPlay
The animation sequence you want to play on camera.
RefCoordinateActor
In which actor's local space you want to play the camera animation.
RefCoordinate
In which reference frame you want to play the camera animation.
PositionOffset
Position offset, in reference space.
Stage
Stage at which this component is executed. You can only change this property at the "Class Defaults" window.