ArchViz CineCamera
This is a specialized camera used for an architectural visulization view in cinematics. Unlike ArchViz Camera, you cannot use it as ordinary gameplay cameras as it does not include a CameraSettingsComponent.
You should key-frame the PerspectiveStrength
value to adjust the strength for two-point perspective.
If you want to customize this class, inherit and modify EArchVizCineCameraComponent.
Reference ArchViz Camera for more information.
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