ArchViz CineCamera

This is a specialized camera used for an architectural visulization view in cinematics. Unlike ArchViz Camera, you cannot use it as ordinary gameplay cameras as it does not include a CameraSettingsComponent.

You should key-frame the PerspectiveStrength value to adjust the strength for two-point perspective.

If you want to customize this class, inherit and modify EArchVizCineCameraComponent.

Reference ArchViz Camera for more information.

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