ScreenFollow
Reminder: you can do most of you blueprint work by directly accessing class variables through the *Get* and *Set* nodes.
Last updated
Reminder: you can do most of you blueprint work by directly accessing class variables through the *Get* and *Set* nodes.
Last updated
This function allows you to set any property in Damp Params of a ScreenFollow component.
You should make sure the property name is correct and matches the value type. That is, if PropertyName
is DampTime
, Value
should be of a FVector
type.
If no such PropertyName exists or value type does not match, nothing will happen.
Input / Output | Description | |
---|---|---|
Input
Target
A ScreenFollow
target object.
Property
Name
Property name in DampParams.
Value
Wildcard value.