# ResolveGroupActorExtension

*ResolveGroupActorExtension* changes camera FOV and distance to encompass the group actor, if any in follow component or aim component, on screen space. Refer to [Group Actor Component](https://sulleyyys-organization.gitbook.io/manuals-of-ccs/camera-components/miscellaneous/group-actor-component) for how to create a group actor in the level and set up properties in the group actor component.

<figure><img src="https://1253177398-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FIc7aRtmwmEkkqEJZORmC%2Fuploads%2F8cFKAWxuiBfvu2Q3fNiK%2Fresolve.png?alt=media&#x26;token=6fc4e3f4-5d1f-475e-bd5f-c106e7bea350" alt=""><figcaption></figcaption></figure>

<table><thead><tr><th width="154.33333333333331">Parameter</th><th width="70"></th><th>Description</th></tr></thead><tbody><tr><td>Resolve Method</td><td></td><td>Method you use to resolve group actor. <em>Zoom Only</em> adjusts camera FOV. <em>Distance Only</em> adjusts camera distance. <em>Mix</em> adjusts both FOV and distance. <em>Distance Only</em> and <em>Mix</em> are recommended.</td></tr><tr><td>FOV Range</td><td></td><td>Lower and upper bound FOV.</td></tr><tr><td>FOV Damp Time</td><td></td><td>Damp time to adjust FOV.</td></tr><tr><td>Distance Range</td><td></td><td>Distance range allowed for adjustment.</td></tr><tr><td>Distance Damp Time</td><td></td><td>Damp time to adjust camera distance.</td></tr><tr><td>Tolerance</td><td></td><td>Which percent of the COMBINED (the union of all sub-bounding boxes) bounding box will be tolerated. 0 means totally conforming to the bounding box. 1 means the bounding box will be fully ignored, in which case FOV and distance will not be adjusted. 0.5 means the bounding box will shrink by 50% at its size. Increasing this value may make the group target actors move beyond screen.</td></tr><tr><td>Stage</td><td></td><td>Stage at which this component is executed. You can only change this property at the "Class Defaults" window.</td></tr></tbody></table>
