SimpleFollow
Last updated
Last updated
SimpleFollow preserves a fixed relationship to the following position. The "relationship" can be interpreted in world space, or target actor's local space.
Follow Type
You can select either World Space or Local Space. They determine the space in which camera keeps the Follow Offset with regard to the target actor (or its socket if Socket Name is not null).
Axis Masks
Masks determining which axis is ignored to track the target actor. In world space. If mask is 0, this axis is ignored. If mask is non-zero, this axis will be tracked.
Damper
An aggregate damper consisting of three sub-dampers used to damp the X/Y/Z axis.
Damper X/Y/Z
Follow Target
The following target actor. You should specify it in node CallCamera
in blueprint.
Follow Offset
The offset camera tries to keep with respect to the target actor.
Socket Name
Optional SocketName. If this socket can be found, its transform will be used. You should be very CAREFUL of the socket's rotation, since the final location is based on the local space. DOES NOT apply to OrbitFollow and CraneFollow.
Stage
Stage at which this component is executed. You can only change this property at the "Class Defaults" window.
Sub-damper. You can choose a specific damper type for each axis. For a detailed introduction to damper, refer to .