PCMGNeuralNetwork
Last updated
Last updated
The UPCGMNeuralNetwork
is used to incorporate neural networks into Unreal Engine. It is inherited from the UNeuralNetwork
class and runs a given neural network with the format of .
In this plugin, this class is used internally to drive the procedurally generated camera motion encapsulated in the component. Thus, you cannot instantiate this class, nor can you inherit from this class.