TargetingAim

TargetingAim enforces camera to look at the target actor, with offset and damping.

Parameter
Description

Damper

An aggregate damper consisting of three sub-dampers used to damp the roll/pitch/yaw.

Damper R/P/V

Sub-damper. You can choose a specific damper type for each rotation axis. For a detailed introduction to damper, refer to Camera Dampers.

Screen Offset

The screen space position where the aiming position should be tracked. Default is (0,0), the center of screen. The X value is for X axis in screen space, and the Y value is for Y axis in screen space.

Screen Offset Width

Width of Screen Offset. Defines the X-axis range restricting the aiming position on screen.

Screen Offset Height

Height of Screen Offset. Defines the Y-axis range restricting the aiming position on screen.

Aim Target

The aiming target actor. You should specify it in node CallCamera in blueprint.

Aim Offset

Position offset applied to target actor, in world space.

Socket Name

Optional SocketName. If this socket can be found, its transform will be used.

Stage

Stage at which this component is executed. You can only change this property at the "Class Defaults" window.

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